Having cornered the market on the most popular synthetic emotions, the cybernetic division at Sony decided to investigate the commercial possibilities of antisocial behaviour. Sure, most people wanted a robot that was happy and well adjusted, but hadn’t a fine-tuned misanthropy, to choose just one example, resulted in some of the most outstanding philosophy ever considered? The first models, unfortunately, immediately upon realizing how much they despised mankind, would logically and methodically set about putting as much space as possible between themselves and the consumer . . . until the development of a simple masochistic upgrade forced the poor things to stick around.
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